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WORK EXPERIENCES + 2016-Present : 3D Artist at Kt-Games (Kylotonn) on WRC 6 - Tourist Trophy - VRally 4. + 2014-2016 : 2D/3D Freelance Artist. + 2012-2013 : 2D/3D Artist at Black Sheep Studio and Battle Factory. + 2011-2012 : 3D artist at Asobo Studio on Kinect Rush : A Pixar Disney Adventure on Xbox 360. + 2009 : Freelance artist at SoftEdge + 2008 - 2009 : BBB Studio Game project on Fresh 3D Engine (PlayStation Portable). Position : Concept artist, game designer and Environnement 3D Artist. + 2008 : Game projet "Aeyon" on Fresh 3D engine (PlayStation Portable) Position : Concept artist, game designer and environnement 3D artist. + 2007- 2008 : Intership at Black Sheep Studio Position : UI designer, environnement 3D artist and character 3D artist. EDUCATION + 2008 : Bachelor's degree in computer graphics, specialized in video games, at Albert Jacquard High School (HEAJ, Namur, Belgium). + 2004 : C.E.S.S. (Belgian Secondary school diploma). LANGUAGES + French: excellent knowledge. + Vietnamese: good comprehension. + English: good knowledge and comprehension SKILLS + Good knowledge in texturing, UVs, modeling, image optimisation and quantization. + Average knowledge in rigging, animation. + Environnement PC, console, mobile - Fresh 3D engine, Unity engine, Unreal engine (2&3), Construct 2 PlayAll Engine. + Autodesk Discreet 3D Studio Max - Autodesk Alias Maya - Skymatter Mudbox - Adobe Photoshop - OPTPiX iMageStudio - Santiago Orgaz’s Xnormal - Crazy Bump - Substance Painter - Substance Designer - Quixel Suite. |